Hitch It / Ditch It: Hardly Working, Living in The Analog Age
Hitch it / Ditch It
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Hitch it / Ditch It
The content you are trying to access is only available to members.
Yesterday, I posted a piece about Jim Shooter posting copies of contracts that applied to some of his work for Marvel and DC ten years ago. And it made me start thinking about functionality for this site. I’d like to open up the discussion, and throw it out for feedback from the members at large.
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On his blog, former Marvel Comics editor-in-chief Jim Shooter has been discussing the possible effects of the Disney / Marvel merger. One of the ramifications being eyed is the possibility of Disney ending art return — the practice of returning original art to creators so they can collect it or sell it.
And, of course, we’ve already discussed here the possibility of the House of Mouse cracking down on convention sketches.
In furthering the conversation, Shooter has uploaded pages from a couple of contracts — from both Marvel and DC. Although they’re each about a decade old, they’re a pretty fascinating look at the inner world of print publishing.
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If you’re looking for a way to get a message to your readers, you have very few options. It has to be viewable without scrolling down (a/k/a “above the fold”), however, you can’t easily compete with the other first-screen elements of your site, such as the comic itself, the ads, the navigation, etc.
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As you remember, Webcomics.com member Mary Cagle kindly offered to provide some feedback on color theory. Her first installment ran last month, the second one ran last week, and today she’s back to wrap everything up.
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The guys talk webcomics.
It wasn’t supposed to be a hodge-podge, but it sure turned out that way. Dave, Brad and Kris take the reins as Scott is out sick. We talk about site design philosophy a little, and what to do when your new side project starts taking your attention and…
Kris, Dave and I met for a recording of another Webcomics Weekly yesterday afternoon (you can hear it here). Scott couldn’t join us because of a head cold, but he’ll be back!
The discussion was intersting, but as often happens, I’ve been re-running the discussion internally all night, and I have a few additional thoughts. Luckily, I have the perfect place to share those thoughts. 🙂
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Drawing kids involves a little understanding of human physiological development. The drawing below represents a fairly typical progression from infancy to adult. If you were drawing realistically, these proportions will serve you well as you try to represent believable characters at different ages.
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As you remember, Webcomics.com member Mary Cagle kindly offered to provide some feedback on color theory. Her first installment ran last month, and she’s back with the next batch of commentary.
The content you are trying to access is only available to members.