Webcomics Weekly Episode 68: It Was In The Paper
Another round of Kris, Brad, Dave and Scott!
Another round of Kris, Brad, Dave and Scott!
Part of my job is talking to people that have no idea who or what Penny Arcade is. A pretty accurate description of the strip is “a political cartoon about the game industry,” but honestly – the people that I deal with really don’t give a shit about what our content is (it’s rare to find an agency that truly understands a niche audience). What they’re interested in is: who does give a shit about our content. They care about the readers. They care about what makes them tick, and, as mercenary as it sounds, they care about the products they buy and how they can leverage that information to sell their own.
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If you’re attending C2E2, you do not necesarily have to register with the state of Illinois to collect sales tax!
If you’re only planning to do business in Chicago this weekend*, you can use this handy form to remit your sales tax after the convention.
Special Event Tax Collection Report and Payment Coupon
*Of course, if you’re doing business in Chicago regularly, you need to register your business.
By way of Boing Boing, here’s a great way to use binder clips to keep your USB cables organized when you’re not using them.

Dear Webomics.com,
I’ve been attempting to get moving on a webcomic for a little over a year now. I’ve got to the point where I would have 3-6 months written out (depending on update schedule). Recently though, I’ve decided to put this whole story in the background.
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From The Coachella Review, the blog of Steve Almond, the author of My Life in Heavy Metal, The Evil B.B. Chow and the non-fiction book Candyfreak, here’s a real-life exchange between a publisher and a writer who just wants to get paid. It’s a fascinating read:
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Chances are you’ve been there (or one day will be). You check your Web traffic stats and you see — YOWZA! — you’ve had a tremendous spike in traffic.
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Dear Webcomics.com,
How does one discover his or her story? In listening to interviews with some of my favorite creators, I often hear the artist say that he found success by just finally putting everything together that he wanted to draw, or write about, and stopped trying to please an audience. Mike Mignola [“Hellboy”] comes to mind, as does Jeff Smith [“Bone”]; both these guys developed ideas that they loved, despite the current ‘hot thing.’ But how does one find that concept? How does one discover the story he or she really wants to tell? I find that answering this question is really hard (I’m assuming it’s hard for a lot people since there is so much derivative work out there).
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This post was kindly submitted by Diana Stoneman.
Interested in making an inexpensive and distinctive toy for your comic? In this tutorial, I’ll show you how to make a 3D model into a downloadable papercraft toy for your readers to construct at home. We’ll use Google Sketchup and Flattery, a plugin my talented husband made.
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Here are five suggestions to help you to better proof-read your comics before they go live on your site.
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