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‹ Using HTML coding on Webcomics.com Turnarounds: Feedback, Part Two ›

Turnarounds: Feedback, Part One

Here are a few thoughts I had when I looked at some of the turnarounds.

Most of them have to do with the way weight is distributed over a human skeleton. Understanding that dynamic helps you to allow your figure to have more life and a more believable presence in the space you’re creating.

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by Brad Guigar on March 30, 2010
Posted In: Art
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