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<!--Generated by Squarespace Site Server v5.9.3 (http://www.squarespace.com/) on Sat, 20 Mar 2010 01:51:12 GMT--><feed xmlns="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/"><title>Public Journal</title><subtitle>Public Journal</subtitle><id>http://www.webcomics.com/public-journal/</id><link rel="alternate" type="application/xhtml+xml" href="http://www.webcomics.com/public-journal/"/><link rel="self" type="application/atom+xml" href="http://www.webcomics.com/public-journal/atom.xml"/><updated>2010-03-19T09:00:30Z</updated><generator uri="http://www.squarespace.com/" version="Squarespace Site Server v5.9.3 (http://www.squarespace.com/)">Squarespace</generator><entry><title>Friday Archive Dive: Writer's Block is a Myth</title><id>http://www.webcomics.com/public-journal/2010/3/19/friday-archive-dive-writers-block-is-a-myth.html</id><link rel="alternate" type="text/html" href="http://www.webcomics.com/public-journal/2010/3/19/friday-archive-dive-writers-block-is-a-myth.html"/><author><name>Brad Guigar</name></author><published>2010-03-19T09:00:30Z</published><updated>2010-03-19T09:00:30Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p><em>This post from Aug. 25, 2009, titled "<a href="http://www.webcomics.com/home/2009/8/25/writers-block-its-a-myth.html">Writer's Block is a Myth</a>," sparked a heated debate -- and a spirited exchange between Scott Kurtz and me&nbsp;<a href="http://survivingcreativity.libsyn.com/index.php?post_id=519791">that we recorded as a podcast</a>. Against, my better judgement, here it is again...</em></p>
<blockquote>
<p>How often are we presented with the image of tortured creative souls, staring plaintively at a the tools of their craft, unable to make the slightest move because of "writer's block."</p>
<p>Writer's block is a myth.</p>
</blockquote>
<p>&nbsp;<a href="http://www.webcomics.com/login/?returnUrl=%2Fbecome-a-paid-member%2F"><em>Log in to read the entire post.</em></a></p>]]></content></entry><entry><title>How to fart butterflies</title><id>http://www.webcomics.com/public-journal/2010/3/18/how-to-fart-butterflies.html</id><link rel="alternate" type="text/html" href="http://www.webcomics.com/public-journal/2010/3/18/how-to-fart-butterflies.html"/><author><name>Brad Guigar</name></author><published>2010-03-18T09:00:33Z</published><updated>2010-03-18T09:00:33Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Yesterday, in the Private Forum, a read asked,&nbsp;<a href="http://www.webcomics.com/private-forum/post/1044567?SSScrollPosition=1965">What are some tips and tricks for getting attention at a comic co</a>n? One member said: "<em>Make sure you look like you're having a great day even if you aren't!</em>"</p>
<p>It made me remember this wonderful moment in which a convention veteran took a moment to share some priceless advice with a newer exhibitor who was having a rough weekend.</p>
<p>&nbsp;<a href="http://www.webcomics.com/login/?returnUrl=%2Fbecome-a-paid-member%2F"><em>Log in to read the entire post.</em></a></p>]]></content></entry><entry><title>Lighting and shading</title><id>http://www.webcomics.com/public-journal/2010/3/17/lighting-and-shading.html</id><link rel="alternate" type="text/html" href="http://www.webcomics.com/public-journal/2010/3/17/lighting-and-shading.html"/><author><name>Brad Guigar</name></author><published>2010-03-17T09:15:51Z</published><updated>2010-03-17T09:15:51Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p><em>Thanks to subscriber&nbsp;</em><a href="http://www.kiwiblitz.com"><em>Mary Cagle</em></a><em>&nbsp;who generously shares some thoughts on lighting and shading.</em></p>
<h2>HUES</h2>
<p>Like all&nbsp;<span id="lw_1268796988_3" class="yshortcuts">shading techniques</span>, it's important to choose the right color for the shades. I have three main colors I use:</p>
<p><span class="ssNonEditable full-image-inline"><span><img src="http://www.webcomics.com/storage/article02.jpg?__SQUARESPACE_CACHEVERSION=1268797378385" alt="" /></span></span><br />To the upper left you'll see the color of the multiply layer I made above the flats. I like to use a reddish hue in daytime or indoor lighting, since it adds more warmth to the characters. Nighttime almost always incorporates some blue, though it'll look like things are underwater if you use too much.</p>
<p>&nbsp;<a href="http://www.webcomics.com/login/?returnUrl=%2Fbecome-a-paid-member%2F"><em>Log in to read the entire post.</em></a></p>]]></content></entry><entry><title>Private Forum: Artistic Resources</title><id>http://www.webcomics.com/public-journal/2010/3/17/private-forum-artistic-resources.html</id><link rel="alternate" type="text/html" href="http://www.webcomics.com/public-journal/2010/3/17/private-forum-artistic-resources.html"/><author><name>Brad Guigar</name></author><published>2010-03-17T09:00:41Z</published><updated>2010-03-17T09:00:41Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>There was a&nbsp;<strong>lot</strong>&nbsp;of activity over the weekend -- which is fantastic! But there was an incredibly useful thread started in the Private forum called&nbsp;<a href="http://www.webcomics.com/private-forum/post/1040739">Artistic Resources</a>.</p>
<p>It lists sites that offer detailed instruction on different drawing issues.</p>
<p>Take a moment, and check it out.</p>
<p>&nbsp;<a href="http://www.webcomics.com/login/?returnUrl=%2Fbecome-a-paid-member%2F"><em>Log in to read the entire post.</em></a></p>]]></content></entry><entry><title>Setting a Price</title><id>http://www.webcomics.com/public-journal/2010/3/16/setting-a-price.html</id><link rel="alternate" type="text/html" href="http://www.webcomics.com/public-journal/2010/3/16/setting-a-price.html"/><author><name>Brad Guigar</name></author><published>2010-03-16T09:00:19Z</published><updated>2010-03-16T09:00:19Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Setting a price point for a new piece of merchandise isn't a guessing game. Here's how you do the math.</p>
<p>&nbsp;<a href="http://www.webcomics.com/login/?returnUrl=%2Fbecome-a-paid-member%2F"><em>Log in to read the entire post.</em></a></p>]]></content></entry><entry><title>Endicia Discount</title><id>http://www.webcomics.com/public-journal/2010/3/15/endicia-discount.html</id><link rel="alternate" type="text/html" href="http://www.webcomics.com/public-journal/2010/3/15/endicia-discount.html"/><author><name>Brad Guigar</name></author><published>2010-03-15T09:01:04Z</published><updated>2010-03-15T09:01:04Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>You can get an Endicia postage system for under $250 enabling you to process postage in your studio. You get a free lable printer, a free scale and seven months of service free. The software is available for Mac and PC.</p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://www.webcomics.com/storage/LW450_10lbscaleLrg.jpg?__SQUARESPACE_CACHEVERSION=1268275461361" alt="" /></span></span>The versatile LabelWriter 450 is a great solution for printing postage labels for all your envelopes, flats, and packages. You avoid feeding envelopes and label sheets through your printer, and you never have to mess with toner or ink cartridges, so you save time and money. You can choose from three specially-designed postage labels for envelopes and packages.&nbsp;</p>
<ul>
</ul>
<p>&nbsp;<a href="http://www.webcomics.com/login/?returnUrl=%2Fbecome-a-paid-member%2F"><em>Log in to read the entire post.</em></a></p>]]></content></entry><entry><title>Friday Archive Dive: Hitting the Jackpot with a Comic Strip</title><id>http://www.webcomics.com/public-journal/2010/3/12/friday-archive-dive-hitting-the-jackpot-with-a-comic-strip.html</id><link rel="alternate" type="text/html" href="http://www.webcomics.com/public-journal/2010/3/12/friday-archive-dive-hitting-the-jackpot-with-a-comic-strip.html"/><author><name>Brad Guigar</name></author><published>2010-03-12T10:00:17Z</published><updated>2010-03-12T10:00:17Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p><em>Today's Archive Dive comes from Aug. 17, 2009 when we discussed the unique&nbsp;<a href="http://www.webcomics.com/home/2009/8/17/hitting-the-jackpot-with-a-comic-strip.html">reader-grabbing power of the simple comic strip</a>.</em></p>
<p><span class="full-image-float-right ssNonEditable"><span><img src="http://www.webcomics.com/storage/thumb_2425_image1_slot-machine-1.jpg?__SQUARESPACE_CACHEVERSION=1250134800540" alt="" /></span></span></p>
<p>Take a moment, if you will, to appreciate the beauty of the comic strip.</p>
<p>It's long enough to promote character development and reader involvement. And yet it's short enough to produce on a daily basis.</p>
<p>It seems to be the dominant webcomic format. And for good reason.</p>
<p>The daily comic strip is a nearly perfect construct to attract and keep readers for a very simple reason: It's addictive.</p>
<p>&nbsp;<a href="http://www.webcomics.com/login/?returnUrl=%2Fbecome-a-paid-member%2F"><em>Log in to read the entire post.</em></a></p>]]></content></entry><entry><title>Webcomics Weekly: Episode 67</title><id>http://www.webcomics.com/public-journal/2010/3/11/webcomics-weekly-episode-67.html</id><link rel="alternate" type="text/html" href="http://www.webcomics.com/public-journal/2010/3/11/webcomics-weekly-episode-67.html"/><author><name>Brad Guigar</name></author><published>2010-03-11T18:48:04Z</published><updated>2010-03-11T18:48:04Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Join Scott, Kris, Dave and I as we talk with Jim Demonakos, show organizer for Emerald City Comic Con. We preview the premiere comic convention of the U.S. northwest,get an exclusive announcement, and fall into more ratholes than you can shake a stick at. <a href="http://cdn2.libsyn.com/ww/Webcomics_Weekly_67_-_Emerald_City_Comicon_2010.mp3">Episode 67</a>.</p>
<p>&nbsp;<a href="http://www.webcomics.com/login/?returnUrl=%2Fbecome-a-paid-member%2F"><em>Log in to read the entire post.</em></a></p>
<p>﻿</p>]]></content></entry><entry><title>Google Analytics: Tracking Ad Performance</title><id>http://www.webcomics.com/public-journal/2010/3/11/google-analytics-tracking-ad-performance.html</id><link rel="alternate" type="text/html" href="http://www.webcomics.com/public-journal/2010/3/11/google-analytics-tracking-ad-performance.html"/><author><name>Brad Guigar</name></author><published>2010-03-11T10:00:38Z</published><updated>2010-03-11T10:00:38Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>As part of this continuing series on using Google Analytics to its fullest, I'd like to talk about using its tracking abilities to chart the performance of the ads that you create for your comic. You can use this system to identify the ads that work the best and/or where they're working well.</p>
<p>&nbsp;<a href="http://www.webcomics.com/login/?returnUrl=%2Fbecome-a-paid-member%2F"><em>Log in to read the entire post.</em></a></p>]]></content></entry><entry><title>Travel Tips</title><id>http://www.webcomics.com/public-journal/2010/3/10/travel-tips.html</id><link rel="alternate" type="text/html" href="http://www.webcomics.com/public-journal/2010/3/10/travel-tips.html"/><author><name>Brad Guigar</name></author><published>2010-03-11T01:20:32Z</published><updated>2010-03-11T01:20:32Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>With Seattle's Emerald City Comic Con this weekend, I thought it would be a good time for a little round-up of some of the great travel advice featured on Webcomics.com. Safe travels, everyone.</p>
<ul>
<li><a href="http://www.webcomics.com/home/2009/11/9/some-travel-tips-for-your-next-convention.html">Keeping Air fare / rental-car prices down.</a></li>
<li><a href="http://www.webcomics.com/home/2009/6/1/airline-baggage-guidelines.html">Airline baggage guidelines</a></li>
<li><a href="http://www.webcomics.com/home/2009/12/7/theres-an-app-for-that.html">iPhone apps for travellers</a></li>
<li>You can't rent a car with a debit card. No link. You just can't. Trust me.</li>
<li><a href="http://www.webcomics.com/home/2009/1/21/convention-merchandise-getting-there-is-half-the-fun.html">Getting your merchandise to the convention</a>.</li>
</ul>
<p>&nbsp;<a href="http://www.webcomics.com/login/?returnUrl=%2Fbecome-a-paid-member%2F"><em>Log in to read the entire post.</em></a></p>]]></content></entry></feed>